How 40K Is Like Football (And What You Can Learn From It) 

THIS VINTAGE JUNGLE POST first appeared in 2017. Because it was popular with visitors, I am sharing it again now. Some information may have changed since it was originally posted. I STARTED PLAYING Warhammer 40,000 when it first arrived in Continue reading How 40K Is Like Football (And What You Can Learn From It) 

How “3” > “10”

IF YOU’RE ALREADY SOURING on Games Workshop’s 10th Edition of Warhammer 40K, may I suggest that you download OnePageRules’ brand-new 3rd Edition of Grimdark Future? It’s easy, it’s fast, it’s tidier than previous versions, and best of all, it remains Continue reading How “3” > “10”

Forget 40K, I’m Going “Grimdark” (Part 3)

IN MY PREVIOUS POSTS, I discussed how fatigued I am with the bloated rules for 9e Warhammer 40K, and how I’ve ditched the game in favor of Grimdark Future, the streamlined, easier-to-play alternative by online upstart OnePageRules. In tabletop wargames Continue reading Forget 40K, I’m Going “Grimdark” (Part 3)

“KD&D,” Part 3: Simpler & Better Character Classes

THIS POST is part of a series describing the rule changes I’ve made for my current fantasy role-playing campaign. “Kilgore’s Dungeons & Dragons,” or “KD&D,” is a full-fledged variant of the 1st Edition Advanced Dungeons & Dragons game initially released Continue reading “KD&D,” Part 3: Simpler & Better Character Classes

“KD&D,” Part 1: A New Take on an Old Game

ONE MIGHT THINK, judging by the longevity of this site, that Warhammer 40K is my favorite game. It’s true that I began playing 40K when I was introduced to the original, Rogue Trader, version in 1987, and I kept on Continue reading “KD&D,” Part 1: A New Take on an Old Game

Forget 40K: I’m Going “Grimdark” (Part 1)

I STARTED PLAYING Games Workshop’s Warhammer 40K in 1987, when it first arrived in the United States. While for the most part, it’s been a lot of fun, I’m done with the game. I don’t see myself ever playing again. Continue reading Forget 40K: I’m Going “Grimdark” (Part 1)