Every time Games Workshop comes out with a new edition, they release new minis and codexes for two armies to get everyone excited. Ninth Edition is no different, and this time out, GW has published army books for Space Marines, as well as for Necrons. So, let’s take a look at the latest Tome of the Toasters, shall we?
Weighting in at a trim 120 pages, the new Codex: Necrons is still too long to do a thorough examination, so I’ll just cover what jumped out at me from the rules sections. But just so you know, if you liked the Post-C’Tan-Sassy-and-Liberated-Robot fluff, and the Heavy-On-The-Spectral-Green art from previous versions, you’ll find more of the same in the latest.
Continue reading “The ‘Bots Are Back: the 9e Necrons”
For almost 20 years, my family and I have been good friends with our neighbors across the street, the Becker’s. Our kids are close in age, and have grown up together like siblings. The two “Becker Boys”—Nathan (19) and Dylan (18)—are ardent video gamers, but haven’t been interested in 40K, despite knowing for years that I play.
“Haven’t been interested,” that is, until Nate went off to college, found some friends who are into it, and came back home raving to his little brother about how cool it is. So, this summer, I taught them the rules, gave them tips on collecting and painting, and helped them acquire their very own armies.
Continue reading “Battles with the Becker Boys, Part 1”
In this series, we showcase armies used by your humble Jungle Guides. By detailing how the army was collected, how the background and color schemes were developed, and how the army is used on the battlefield, we hope that this series will provide inspiration for those interested in collecting similar armies.
Battle, endless battle, on a thousand, thousand worlds, for a thousand, thousand years. Millions fought, millions died—were they memories, or dreams? The general had slept for so long that he no longer knew.
At this moment, he recalled—imagined?—with exacting detail how he and his soldiers had blasted through the Syryllian’s lines, gunning down the gelatinous amphibians as they ran. He remembered— dreamed?— how the loathsome, pulsating body of the Syryllian DeoRex had literally evaporated under the repeated blows of his powerstaff. Even now, so many years later, the general felt a surge of joy and pride in his victory, just one of a thousand, thousand.
Suddenly, the general was roused to consciousness by a rich, sonorous voice, one he knew and loved. “Awaken, sweet slave,” the voice said.
Continue reading “Armies of the Jungle: Yblis’ Centurions”
by Kenton Kilgore
When the 8e Indexes dropped, I had decided that I wasn’t going to purchase the new codices, because I didn’t expect the latter to be much different from the former, and because I don’t play that often. But I am glad I bought Book of the ‘Bots Version 8, because it’s worth it. How so? Let me show you.
I’m not going to review every bit of Codex: Necrons, because that would easily become wearisome, but I’ll touch on things I liked, things I didn’t, and things that I was on the fence about. Cool by you? Then let’s do this.
Continue reading “Bringing Back the Bad Guys, Part 1: Necrons”