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Tooth and Claw
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Tooth and Claw: Final Thoughts on the Campaign
“That should do it,” Loganson said, dusting his hands. “The last charges are in place and my men have cleared the area.”

“Good,” Ferin replied. He turned to Raja Khandar Madu, recently returned to Veda from the failed crusade to take Auros IX. The Marines—Loganson, Ferin, Khandar, Daksha Ram, and Jirbu Ghosh—stood underground, at the edge of a precipice overlooking the Dark Eldar city of Tharalon. It was the exact spot where Dr. Jheste had opened the webway portal and allowed the Ozone Scorpions to return to Veda. “Would you attend to the matter, Raja?” he asked.

Khandar Madu shook her head.  “I thank you, but no. I think Kshatriya Ghosh should.” She extended the device to her young successor. “Though captured by the enemy, your courage never failed, and you endured much torment. I am proud of you, and glad to see you alive and whole again.”

“Thank you, Raja,” Jirbu Ghosh replied, bowing and accepting the detonator. “I am grateful for what the Wolves of Fenris did for Veda—and for me.”

“Truly,” agreed Daksha Ram, “the valor of the Space Wolves cannot be matched.”

Ferin peered down into the abyss. His “eyes”—the photoreceptors of his Dreadnought armor—could see thousands of feet below, to the heart of the city, where Loganson’s Scouts had reverently placed the torn remains of the heroic Balder atop a pile of Dark Eldar corpses. The shattered hulk of the Talos that had killed him lay at his feet in tribute to him. 

“Yet many are the warriors that will not return to their meadhalls,” said Ferin. “And many of them were my friends.”

“We share your grief, Lord Ferin,” replied Khandar Madu. “And we thank the Space Wolves—and you—for once again coming to the aid of the Fighting Tigers.”

For a long moment, none of them spoke. Finally, Loganson said, “Go on, kid.” 

Jirbu Ghosh pressed the button, and the Marines turned to leave. Below them, a series of massive explosions, powerful enough to shake the mountain, destroyed the Ozone Scorpion city Tharalon and served as Balder’s funeral pyre.  

“Curses! Foiled again!”by Kenton Kilgore
In the end, the Space Wolves held back the Ozone Scorpions long enough for the Fighting Tigers to return to Veda. The vile Dark Eldar could not hope to succeed against Ferin’s men and the full weight of the Tigers, and quit the planet. Veda is saved, at least for the time being. Who knows if Archon Syryx Lynatharr and his followers will return to strike again?

Kenton Kilgore

Our goal for Tooth and Claw was to use the battles to craft a good story, and I think we succeeded. I enjoyed this campaign a lot more than the Blood Deserts of Auros IX Campaign, and I give the credit to Pat, who did a really good job designing it. The emphasis on creating a narrative, instead of just determining a winner, made for friendlier and more relaxed gaming. Setting up terrain, for example, became an extension of telling the story and not just trying to secure an advantage over the other guy. While the jungle-fighting and city-fighting rules used were tricky, we managed to get through them with minimal hassle. The “Spoils of War” were very cool. Writing the battle reports was a lot of hard work, but well worth the effort. 

Complaints? Looking back, the campaign probably would have better if it had been five games instead of six: an odd number of games negates the possibility of a tie (which is what we wound up with) and by the last game, I was ready to move on. My only other gripe is that for narrative reasons, Pat deliberately picked missions without Attackers and Defenders. I understand and agree with what he did, but I feel that Dark Eldar lose a tremendous advantage in missions without such designations. Still, I can’t complain too much, as the first three scenarios (Slave Raid, Jungle Patrol, and Rescue) clearly favored me. 

In playing Tooth and Claw, we learned a lot about the capabilities of the two armies. In the beginning of the campaign, I was reluctant to engage the Wolves in hand-to-hand combat, but by the end, it was Pat who was in no hurry to “dance” with my Wyches and Taloses. I know I gained new respect for the shooting ability of Space Wolves…. 

So who won? Officially, it was a tie. Unofficially, neither Pat nor I care. We had a lot of fun, we told a great story, and that’s all that matters. 

“Whoomp!…..There It Is”by Patrick Eibel
Thus ends another campaign. While the linear nature of the story line means I won in the end, the campaign really was tied at three games apiece. Remind me not to choose an even number in the future!

Patrick Eibel

We started this campaign with several objectives in mind for exploring new rules and developing characters. The use of rules and scenarios from Codex: Cityfight offered a change from the regular missions in the main rule book and added an interesting dimension  (and more lethalness) to the close combats. Jungle and City rules can even be used to make tired scenarios like Cleanse interesting again. Also, since we selected our armies at the beginning of the campaign, there was a lot of strategy to picking a force that would be effective throughout the campaign (a task I accomplished with varying success). When it came to revise the army list for the final battle, I welcomed the chance to change out some units (the Terminators and Long Fangs) that were not performing to the level of their point cost.

The shorter campaign format and small game size really allowed us to focus on developing characters and subplots. It’s one thing to sit around creating names and stories for the units in your army, but nothing beats actual game play for creating real tales of heroism. The treachery of Dr. Jheste, the biting wit of Eklavdrah, the haughtiness of Lars Ulrik, the valor of Balder, and the sarcasm of Loganson all were developed over the course of game play. 

I really liked how the story of this campaign progressed. By creating a cast of major and minor characters, we were able to really deliver some epic battles. In particular, I thought Wolf Guard Leader Balder really developed over the course of the campaign, so that when he is rent in two by the Talos you feel the passing of a great warrior.

So, now that’s done I have some Inquisition models to paint up for our next campaign…which will be FIVE battles!
 
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Tooth and Claw
Preview <> Introduction <> Army Lists
Battle #1 <> Battle #2 <> Battle #3 <> Battle #4 <> Battle #5 <> Battle #6 <> Final Thoughts

Related Pages
The Gray Tiger: Ozone Scorpions infiltrate Veda
Ferin Ironhammer (Space Wolves)
Kabal of the Ozone Scorpions (Dark Eldar)
 

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© Copyright Patrick Eibel and Kenton Kilgore, June 2003
 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle