Ork Themed Army Ideas
The Greater Waauugh
Scott Mallinson for years and always been in awe of his creativity. "The
Greater Waauugh" is his first Themed Army Idea for the Jungle.
The Tau race has fueled their expansion
into the galaxy by recruiting the local population wherever they go into
“The Greater Good.” While not always successful, the concept of peaceful
coexistence and cooperation is attractive to a great many people. The Tau
have even attempted to recruit Ork tribes, though always with disastrous
results. No Ork, it seemed, would never submit to leadership from “a buncha
weedy l’il blue gits.”
And then there is Krang.
Krang Relz is a Warboss from the
Bad Moon clan that ruled Xermon VII with an iron fist. Just as cunning
as any Blood Axe, as battle-hardened as any Goff, what sets Krang apart
from the rest of his Orky brethren is his capacity to wait, to put off
the impulse, for greater returns later.
When Krang was approached by an idealistic
young Ethereal, he looked at the gleaming technology and weapons festooning
the Tau invasion force and decided to listen, if only for trade possibilities.
The Greater Good was explained to him in great detail, and after the sales
pitch was over, he joined. Never before had Krang heard any Ork express
full comprehension of the Waauugh, let alone a runty little blue alien
Krang has sworn full allegiance to
the Tau hierarchy; any Ork in his command that utters the first syllable
of dissension is shot. While he knows that, as an Ork, he will rise to
his place at the top of the command structure eventually, he also knows
that if he tries to fight his way up the ladder—as any other Ork would
do—he would be annihilated. So he waits.
There has been no attempt to integrate
his warband into the Tau military structure, for obvious reasons. His Tau
superiors have not given him any technology beyond unsalvageable scrap,
nor do they trust him in any way, but he has been unflinchingly loyal,
so there is little they can do beyond looking on in consternation as he
captures planet after planet for the Greater Good.
After the conquest of New Privacisen,
he was promoted to the rank of Shas’o for an act that shocked the entire
population of that world: he accepted their peaceful surrender. The Tau
have in their midst likely the most terrifying thing in the known universe:
an Ork with patience and self-control.
The Greater Waauugh is an atypical
Bad Moon army in mentality, though not in their equipment. Using their
Flash Gitz, they advance across the battlefield as quickly as possible
to engage in hand to hand combat while unleashing a torrent of gunfire
that would be horrifying if it weren’t so inaccurate.
The Greater Waauugh uses the Bad
Moon clan rules, downloadable from GW UK website. Any Tau gear
modeled should be assumed to be an Orky equivalent.
Shas'o Relz is equipped with a Krisis
Suit (mega armor), Mega Boosta, Cybork Body, a Kustom Mega Blasta, and
a Power Klaw. He is accompanied by an Ammo Runt and an Attack Squig, which
he refers to as his “Dronez,” with appropriate drone shell outerwear.
Shas’o Relz almost exclusively uses
Flash Gitz with the More Dakka kustom job. He also has a few Kommandos
left from his pre-Tau era; they’ve learned to keep their mouths shut about
the new allegiance.
Flash Gitz are in abundance, because
the attraction of hopefully getting pulse rifles and other technology in
the future. Shas'o Relz also maintains a large squadron of “drone gitz”
(Gretchin) who have been outfitted with Tau Gun Drone shells as a replacement
for their normal armor (though it is no more effective).
Krang's Trukk Boyz recently were
given a Devilfish chassis that were stripped of all circuitry and powerplants.
After a failed experiment with a grot propulsion system, a more conventional
engine and wheels design was implemented, and the "Pathboyz" were born.
In a similar vein, a few Hammer’eads
(Battlewagons) and Brawdsides (Dreadnoughts) have recently been deployed.
Modeling and Painting
This army was partially inspired
by Jen Burdoo’s Blood Orks Chapta
army idea and the blurb in the Tau Codex about their initial meetings with
Orks. At first glance, it should appear to be a Tau army: the color scheme
used in the Tau Codex is even yellow! Tau markings should be done in a
rough graffiti style appropriate to Orks. Crisis Suits should be converted
into mega armor, Devilfish into trukks, and all grotz should be wearing
a drone shell, hubcap, anything disk-shaped, really.
The Greater Waauugh should be played
like almost any other Ork army: advance into hand-to-hand as quickly as
possible. The difference is that, with all those Flash Gitz, a whole lot
of shooting will be happening along the way.
Ork Themed Army Ideas
© Copyright Scott
Mallinson, June 2005. Used with permission.