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Events and Battle Reports
Games Day 2002 
Battle Summaries, Part 1 <> Battle Summaries, Part 2 <> Photos <> Scenery

Games Day 2002 (Baltimore, Maryland): Battle Summaries, Part 1
I don't get a lot of chances to play 40k, so I go to Games Day every year to pit my Fighting Tigers against all comers, visit with old friends, and hopefully make some new ones. 

Baltimore Games Day 2002 logo
Games Day 2002 logo © Copyright 2002, Games Workshop Ltd.

The year before, I had taken a "generic" 1000-point army list and while I had enjoyed it, I wanted to do something different this time. So this year, I took three different flavors of Fighting Tigers and threw them at anyone up for a game.

Fighting Tiger "Shooty Army From Hell"
Lately, I've been designing a lot of assault-oriented army lists that don't use some of my more defensive units. Rather than have them sit in my garage, I built this version of a Space Marine "Shooty Army From Hell" around them. 
 
HQ  
Jirbu Ghosh. Space Marine Leader w/ plasma pistol and power weapon
60 pts
Elites  
Tiger Eternal Shiva the Destroyer. Dreadnought w/ assault cannon, heavy flamer and close combat weapon; extra armor and smoke launchers.
123 pts
Troops  
Tigers of Rudra (Tactical Marines). Vet Sarge + 4 Tactical Marines to accompany Leader. Vet Sarge has bolter-flamer. Three Marines have bolters. One has a flamer. 
106 pts
Tigers of Rudra (Tactical Marines). Vet Sarge + 9 Tactical Marines. Vet Sarge has storm bolter. Seven Marines have bolters. One has a plasma gun. One has a missile launcher.
186 pts
Tigers of Rudra (Tactical Marines). Vet Sarge + 9 Tactical Marines. Vet Sarge has storm bolter. Seven Marines have bolters. One has a plasma gun. One has a missile launcher.
186 pts
Fast Attack  
Tiger Shark. Land Speeder w/ heavy bolter.
50 pts
Tiger Shark. Land Speeder w/ heavy bolter.
50 pts
Heavy Support
Tigers of Agni (Devastator Marines). Vet Sarge + 4 Devastator Marines. Vet Sarge has bolter-grenade launcher and auspex. Four Marines have heavy bolters.
169 pts
Man-eater V. Razorback w/ twin-linked lascannons; dozer blade, extra armor, smoke launchers. Transport for Devastator Squad above.
104 pts
Tigers of Agni (Devastator Marines). Vet Sarge + 4 Devastator Marines. Vet Sarge has bolter-grenade launcher and auspex. Two Marines have missile launchers. One Marine has a lascannon. One Marine has a plasma cannon.
212 pts
Man-eater VI. Razorback w/ twin-linked lascannons; dozer blade, extra armor, smoke launchers. Transport for Devastator Squad above.
104 pts
Tiger Claw. Vindicator w/ extra armor, smoke launchers, hunter-killer missile.
143 pts
Total
1493 pts

 Nothing too fancy here: this army was to take up good firing positions and let it rip, with Shiva the Destroyer, my Leader, and her 5-man Tactical Squad launching counterattacks to keep opponents at bay. The two large Tactical Squads act to screen the Devastators, the Razorbacks add some anti-tank punch (and mobility, if need be), and the Speeders harass the enemy or zip around the board to grab objectives. 

Tiger Claw (Vindicator)Devastator with heavy bolterDevastator with plasma cannon
Left: "Tiger Claw" Center: Devastator with heavy bolter Right: Devastator with plasma cannon 

So how did this army do?

Battle Results for the "Shooty Army From Hell"
Mission: Cleanse (page 139 of the main rulebook)
Opponent: Death Spiders Space Marines (Mike Diaz) 
Points per Player: 1500

What happened? Mike had a cool army of "vanilla" Space Marines painted in purple tones and modeled along a spider theme (his Dreadnought had six spidery legs converted from Tyranid limbs). My Tigers deployed atop and alongside a hill (as you can see below) and waited. 

Fighting Tigers await the Death Spiders
Above: Fighting Tigers wait for the Death Spiders

Mike won the dice roll to go first and his Predator tagged my Vindicator, blowing off the Demolisher cannon. On my turn, I tried to move it out of the crater it was in and failed the difficult terrain roll, immobilizing it. 

My heavy weapons laid into Mike's Rhinos and Shiva tromped through the woods to attack one in hand-to-hand, tearing it to shreds to reveal a Command Squad with two meltaguns (yikes!). Though they vaporized poor Shiva, the Spiders were nevertheless hobbled and could not mount a coordinated assault. Each squad attacked piecemeal, only to be blasted by every big gun I had, and were either wiped out or forced to withdraw.

Shiva cracks open a Rhino to reveal a Command Squad
Above: Shiva the Destroyer confronts a Command Squad

With the Spider advance routed, the only difficulty was trying to project enough force down the field to contest or win table quarters. On the last turn, I needed to kill two of Mike's Marines to make him lose control of his quarter. My Tigers of Agni with the long-range anti-tank weapons opened fire: the plasma cannon was out of range, the lascannon hit and wounded, one krak missile missed, and the other krak missile failed to wound. One Death Spider fell, leaving the Tigers with one quarter, the Spiders with one quarter, and two quarters contested.

 Outcome: Tie. 

Mission: Recon (page 142 of the main rulebook)
Opponents: Sons of Eriu and Les Fleurs de la Mort Space Marines (Ma’ire, Ian, and Micah Allen) 
Points per Side: 1500

What happened? I ran into my pals the Allens (whom I first met at Games Day 2000) and I took on them and their "vanilla" Marines as a rematch of the games we played the year before. 

Fighting Tigers vs. combined forces of Sons of Eriu and Les Fleurs de la Mort
Above: Just bring it! Tigers wait for the Celtic and French Marines to arrive

Despite the fact that my Vindicator did nothing the whole game except soak up lascannon shots from Micah's Dreadnought, I was able to gun down entire squads at will and stave off a two-pronged attack. Micah did wipe out my counterassault units and get a Tactical unit and their Rhino into my deployment zone, but I was able to get four full units into his. A crushing win for Team Stripeypants, setting us up for hopefully another rematch at Games Day 2003! 

Outcome: Tigers win (2031 Victory Points to 671 Victory Points). 

Mission: Recon (page 142 of the main rulebook)
Opponent: Speed Freeks (Andrew) 
Points per Player: 1500

What happened? It was late in the day, I was tired, and I made a few dumb errors during deployment. Suddenly gripped by an irrational fear of Ork shooting, I decided not to place my Devastators atop the buildings in my deployment zone, thus denying myself excellent lanes of fire. When the Ork Battlewagon rumbled into view, my Vindicator was out of range. Due to my poor positioning and Andrew's excellent attack route through cover, I had little hope of stopping the inevitable assault on my left flank.

Despite all that, I managed to eke out a win through tenacity and my opponent losing his nerve. I shot up his trukks, stranding his Trukkboyz where they could not help the planned assault. More out of desperation than anything else, I threw Shiva at his advance. The ancient Dreadnought butchered Andrew's Deth Koptas in hand-to-hand, then swept into the Battlewagon. Visibly surprised, Andrew pulled back his Battlewagon (loaded with his Warboss and mega-armored Nobz) and fired on Shiva with the wagon's Zzap gun. 

Shiva was taken out, of course, but Andrew's withdrawal gave me time to reposition my Vindicator and move a Tactical Squad into his deployment zone. Now the terrain was in my favor: if he moved his Battlewagon forward, it would be a sitting duck for Tiger Claw's Demolisher cannon and he still wouldn't be able to get his Warboss and Nobz into close combat. Though we had only finished three turns, Andrew didn't like the situation he was facing and conceded. 

Outcome: Tigers win.

Games Day 2002 
Battle Summaries, Part 1 <> Battle Summaries, Part 2 <> Photos <> Scenery

Related Pages
Your Guide to Games Day
Games Day reports from other years
 

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© Copyright Kenton Kilgore, July 2002
 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle