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Fighting Tiger Gallery (pg 14)
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Fighting Tiger Allies (Part I)
Back in the bad old days of 2nd Edition, you were allowed to spend up to 50% of your points value on Allies, troops from another army list. That is, if you were playing in a game where each player was allowed to spend 2,000 points, you could spend up to 1,000 points on Allies (of course, points spent on Allies were taken out of your allotment for Support, which meant fewer tanks and other vehicles). 

Space Marines that used the Ultramarines Codex (the precursor to 3rd Edition's Codex: Space Marines) were allowed to ally with any army except Chaos Space Marines, Orks, Tyranids, or Necrons (Dark Eldar weren't around back then). 

Like many 2nd Edition rules, this one was subject to abuse. There were no restrictions on how many or what kind of Allied units you could take, so it was perfectly legal, for example, for an Ultramarine army (very shooty) to take a bunch of Space Wolf Blood Claws (the premiere hand-to-hand Space Marines at the time) and have Mephiston (the Blood Angel Chief Librarian) lead them into battle. 

I am embarrassed to admit that I too fell into the shameful practice of taking lots of Allies, and that my primary reason for doing so was to plug up what I thought were holes in the Ultramarines Codex. After all, Ultramarines (and successor Chapters like Fighting Tigers) didn't get any snazzy special rules like Space Wolves, Blood Angels, or Dark Angels. Back in 2nd Edition, the Wolves and Angels were more powerful than they are in 3rd Edition and didn't have any annoying hindrances. 

So I bought and painted a number of Allied units in an attempt to even the odds. In my own defense, I must add that I put some thought into each unit and incorporated them into the background story I was developing for the Fighting Tigers. I also attempted to link the Allies to the Tigers by naming (and in some cases, painting) them after other "big cats." 

But enough apologies. Here's a look back at what I had and how I used them. Some of these Allies survive (in a limited fashion) as Themed Army Ideas; if you want to resurrect any of them, please let me know how they turn out in 3rd Edition. 

Imperial Guardsmen
It made the most sense to me that the bulk of the Fighting Tigers' Allies would be members of the Imperial Guard, so I had plenty of them, starting with a squad (10 men) each of Panthers Purple (Mordians painted with Skull White pants and Glittering Amethyst jackets) and Ebon Leopards of Kente (sadly, I sold those figures several years ago, so I don't have any photos for you). 

They were the "poor bloody infantry" all right; I used these guys as cannon fodder, because in 2nd Edition, your opponent had to attack the closest squad first, even if it consisted of 10 guys with lasguns. These poor guys caught quite a few bolter rounds and laser blasts that would have otherwise taken out some Tigers. They also had the misfortune to get in between my Tigers and Barney Badass assault units like Death Company or Genestealers.

The Iron Lions
My Imperial Guard Allies were not just punching bags--some of them could dish out some damage too! The best Imperial Guard ass kickers I had were the Iron Lions, the strongest and toughest of the Ogryns who toiled in mines beneath the eternally dark, frozen surface of Regulus XIX, the outermost planet of the Fighting Tigers' system. 

Irving the Iron Lion. His motto: Strictly Kosher!Cool vest, huh?
Left: Irving's motto was "Strictly kosher!" Right: Nice biker vest, huh? 

The Lions were a 5-strong squad whose job was to bolster the Tigers' fairly lackluster assault capabilities. I even named them all: Grunga, an Ogryn Major Hero, led them on the field; Ace had some cool shades and a tattoo that read "Yo Mama" on one bicep; Irving (above left) had bionic eyes and a metal yarmulke; Manny's free hand beckoned for his opponents to "Come and get it"; and Plod always brought up the rear.

By the time I started painting Allies, I was pretty tired of tiger stripes, so--for a change of pace--I painted the Iron Lions as if they belonged to a motorcycle gang: Chaos Black "biker" boots; Space Wolf Grey "blue jeans"; and Chaos Black leather "vests" with their "club name" across the back. Note that these are older, out-of-production miniatures that you'd probably have trouble finding. 

Roary Tolman's Tomcats
You may notice that this fellow below is wearing a dirty, battered Space Wolf helmet. He's Roary Tolman, and I swear to you that he earned that helmet in a real game. 

Roary Tolman, Ratling Sniper
Above: Roary Tolman, Ratling sniper

He and his unit were charged by Blood Claws, and by a freak roll of the dice, this Ratling defeated one of the Blood Claws in hand-to-hand combat!

I was so impressed by what the little fellow had done that I promoted him to squad leader, converted him with his captured helmet, and named him after my friend Pat's obnoxious AD&D halfling thief. 

I had Ratlings as Allies to back up my Fighting Tiger Scouts. Back in the 2nd Edition days, I only had 5 Scout figures. Why so few? Because I made my own.

At the time that I was thinking about adding Scouts to my Fighting Tiger army, the only Scout models GW sold had mohawks and wore--I swear to you, I am not making this up--shirts with big, puffy sleeves. Think punk rockers dressed like Shakespeare. It's a wonder they weren't wearing those big ruffled collars. 

Well, there was no way I was going to have Scouts running around dressed like the cast of Shakespeare in Love, so I set out to convert my own from scratch.

Fighting Tiger Scout: Jatis MahaduyanaFighting Tiger Scout with multimelta
Left: Converted Scout. Right: Converted Scout with multi-melta

Looking in my bitz box, I found some leftover Imperial Guardsmen figures (plastic Rogue Trader miniatures). I combined the legs and torsos from the Guardsmen with Space Marine arms and helmets and equipped with short range weapons (bolt pistols and chainswords, and one guy with a multimelta). To finish them, each Scout had a backpack taken from the original (2nd Edition) plastic Imperial Guard Stormtroopers. 

These Scouts served me well throughout the 2nd Edition era, but when 3rd came along, I decided I wanted more Scouts, and these guys didn't fit in. So they're "retired."

But those weren't the only Allies I had....
 
 
Next page (pg 15): Fighting Tiger Allies, Part II
Previous page (pg 13): Inspiration
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Related Pages
Ebon Leopards of Kente
3rd Edition Scouts
 

© Copyright Kenton Kilgore August 2000 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle