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Events and Battle Reports
Counter Offensive 7
Intro  <>  Patrebs  <>  Bryan's Battles

Counter Offensive 7: Introduction  by Patrick Eibel
Another year has gone by, and once again it is time to prepare for Counter Offensive weekend.  This year, Counter Offensive will be held August 6-8 at Dream Wizards in Rockville, MD.  Planning for this weekend began shortly after Counter Offensive 6 ended, which is a testament to how much fun everyone had, and why we are meeting again for the seventh year in a row. 


Patrick Eibel, your host for this year's CO coverage

While much about this year’s Counter Offensive will be the same—casual games, occasional mega-battles, hanging out to the wee hours—one thing will be different: Kenton won’t be there, due to a family vacation.  As Assistant Jungle Guide, it falls to me to take you through the festivities and let you know how I fared at the gaming table. 

Usually Kenton kicks things off by describing what armies he intends to bring, why he chose certain things, and what he expects the army to do over the weekend.  I view casual gaming weekends like Counter Offensive as an opportunity to experiment a little and have some fun with creating army lists.  I usually bring three different armies to Counter Offensive and try to focus on a different one each day.  This year, I plan on bringing 1,750 point lists of Tyranids, Space Wolves, and Chaos Marines.  In addition, there may be a Spearhead style event on Friday evening, for which I can’t resist using Imperial Guard tanks (including my Baneblade, which does not get used often enough).


Hive Fleet Ravana attempts to assimilate purple-hued prey

Hive Fleet Ravana (1753 points)
The new Tyranid codex has generated a lot of interested in the Bugs, and just about every list you see uses Tervigons and Termagants in some sort of swarm army.  In an effort to try something different, I won’t include either unit in my army list.

  • Hive Tyrant with heavy venom cannon, Old Adversary
  • 2 Tyrant Guards
  • Tyranid Prime with bonesword, lashwhip, deathspitter, adrenal glands
  • 2 Hive Guard
  • 2 Zoanthropes
  • 12 Genestealers
  • 12 Genestealers
  • 12 Genestealers
  • 24 Hormagaunts with toxin sacs
  • 24 Hormagaunts with toxin sacs
  • Tyrannofex with rupture cannon
I think the list has a good amount of fire support and close combat ability, and I am really looking forward to seeing how it fares, especially without some of the standard units that are in every ‘nid list you see nowadays (I do have Hive Guard, which are also ubiquitous in popular lists, but with Nids, there aren’t a lot of different firepower units to choose from).


Heroic Space Wolves taking back what is rightfully theirs from foul xenos

Space Wolves (1751 points)
There is only so much that you can do with Space Marine lists of any type to make them different.  Since the popular thing to do with Space Wolves is to run plenty of Thunderwolf riders or Rune Priests with Jaws of the World Wolf, fielding a standard Marine list with them is actually “different.”  Here is the list:

  • Wolf Priest Horsa Drachenbane with meltabombs
  • Wolf Guard Modi with two wolf claws 
  • Wolf Guard Bregir with power fist
  • Dreadnought Valnir The Reaver with multi-melta, heavy flamer, extra armor, wolftooth necklace. Drop Pod for Valnir
  • Grey Hunter Pack Kvasir (10) with 2 meltaguns, 1 power fist. Rhino with extra armor
  • Grey Hunter Pack Skrymir (10) with 2 plasma guns, 1 plasma pistol, 1 power fist
  • Grey Hunter Pack Njorer (9) with 1 flamer, 1 power fist. Rhino with extra armor
  • Blood Claw Pack Mjolnir (14) with 1 flamer, 1 power fist
  • Land Speeder with multi-melta
  • Land Speeder with multi-melta
  • Land Raider Crusader with multi-melta, extra armor
  • Predator Destructor with autocannon and lascannon sponsons
A pretty basic list with four scoring units, lots of anti-tank, and a pretty fearsome assault unit in the Blood Claws.  I like to run a meat-and-potatoes Space Wolves list to prove you don’t need all the bells and whistles to be effective.


Space Wolves vs. Fighting Tigers? No, it's Wolf Brothers vs. Fearful Symmetry

Wolf Brothers (1,749 points)
I like to bring three different armies to Counter Offensive for the sake of variety, but because I have to worry about reporting for the Jungle this year, I was looking to keep things simple.  What could be simpler than having one army pull double duty?  Since I experimented with using my Space Wolves as a Chaos army before the new Space Wolves codex was released, I thought it might be fun to bring the bad boys out and see how they compared to the revised Space Wolves.  Of course, some of the units will look very similar to the list above, but I think still has a solid Chaos flavor to it as well:

  • Chaos Lord with Mark of Khorne, plasma pistol, power weapon, juggernaut, personal icon
  • 5 Chosen – 4 with plasma guns
  • 9 Chaos Space Marines led by an Aspiring Champion. 2 with meltaguns, 1 with icon of Khorne, Champion with power fist. Rhino with extra armor
  • 9 Chaos Space Marines led by an Aspiring Champion. 2 with flamers, 1 with icon of Khorne, Champion with power fist. Rhino with extra armor
  • 15 Khorne Berserkers + Skull Champion with power fist
  • 16 Lesser Daemons
  • Defiler with havoc launcher, close combat weapon
  • Vindicator with extra armor
I am worried about the Defiler and Vindicator having to shoulder the anti-tank role, but there weren’t many points left after spending on the Berserkers and the Lord.  Hopefully, the Chosen can pick up some of the slack before they are wiped off the board.  I don’t get to use this army too often, so I’m eager to see it in action, especially the Defiler, which is converted from a Zoid figure a Jungle fan sent to Kenton.  I may even break down and get a new Daemon Prince for the army (the new model is just too awesome) and relegate the model I was using to the role of Greater Daemon.

Next month will feature reports on how the armies did and about all the festivities at Counter Offensive 7. See you then!

Counter Offensive 7
Intro  <>  Patrebs  <>  Bryan's Battles


Related Pages
Other Counter Offensives

Posted August 2010
 

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Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle