In this series, we showcase armies used by your humble Jungle Guides. By detailing how the army was collected, how the background and color schemes were developed, and how the army is used on the battlefield, we hope that this series will provide inspiration for those interested in collecting similar armies.
by Patrick Eibel
When you have been playing and collecting for as long as I have, you may find yourself too many figures, figures you got for army ideas never-built, or just want to create another army to fight against your current armies. This is somewhat how my (now rather large) Chaos force came about.
Initially, it was a way to re-purpose some Space Wolves, who frequently did duty as Chaos Marine when the Space Wolf army was lacking. Somewhere along the way, I had acquired the Nurgle half of some starter box.
As I began dedicating more figures to the Chaos group, I picked up models that I liked or looked cool: a Heldrake I converted to have a dragon back end, a Maulerfiend, Typhus, and some Obliterators made from Terrorizers by Hi-Tech Miniatures.
It became clear to me that I needed to bring some order to my Chaos (pun intended) if I wanted to field a reasonably competitive army. GW did not help matters with a Chaos Codex revision, two Chapter Approved updates, and a slew of new rules from Psychic Awakening.
With a little research on the Internet, I was able to get revised point values, and even found an interesting Forge World character to kit bash for the Nurgle faction.
I started by sorting my figures into three groups:
- Red Corsairs (mostly made from extra Space Wolf figures);
- Nurgle/Death Guard (mostly built from a Dark Imperium box); and,
- A Daemon Engine army list (mostly made from the random cool models).
This framework provided a good starting point, and, over time, I added to each of the lists until they all were about 2,000 points.
Modelling and Painting
All three factions share a similar color scheme, even though they technically don’t have to. My idea for the Nurgle group was that they were an offshoot from the Dusk Raiders, the precursors to the Death Guard. The Dusk Raider color scheme of gray and red worked well with the Red Corsairs, so I decided to give everything a similar scheme (I know, I know, not very Chaos-like. It did make things easier to paint.).
In general, figures have a lot of gray (Mechanicum Standard Gray with Dawnstone) and Red (Blood Red), with Brass and Pewter details (an old tube of craft paint and an old Boltgun Metal pot).
The army is led by two characters. The first is Typhus, who I converted a little bit so that the flies come from his left hand. I converted a Chaos Psyker into Necrosius the Undying, whose rules were included in the Imperial Armor: Forces of the Astartes book but can be easily found online.
I had an old Typhus model I had gotten off eBay (it was a knock-off, but still usable), which was demoted to a regular Lord of Contagion. I also had a Malignant Plaguecaster, which added addition psychic firepower.
The Elite units for the army are a Helbrute (converted from the one in the Dark Vengeance set that I got cheap off eBay), and an assortment of the add-on characters.
The Nurgle army is all about its slow, grindy Troop choices (that conveniently have Disgustingly Resilient). I had one unit of Plague Marines, but with Typhus and Necrosius, I knew I would need a big supply of Poxwalkers.
I am pretty pleased with how the army turned out. I decided to rename them Twilight Marauders to distance them from straight-up Death Guard. I still have a few points to figure out – maybe I’ll add a Land Raider for the Plague Marines to ride in, or maybe get some Blightlord Terminators. At least the bulk of the army is mostly done and ready to get some action on the table.