Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle


Codex: Fighting Tigers of Veda (pg 2)
Pages
1 <> 2 <> 3 <> 4 <> 5 <> 6 <> 7 <> 8 <> 9 <> 10 <> 11 <> 12 <> 13 <> 14 <> 15 <> 16 <> 17 <> 18 <> 19

Why You Should Read This Codex
There are a LOT of unofficial codices out there--especially for Space Marines. So why bother reading another one, especially about a chapter you've probably never heard of? 

I think the reason most people write alternative codices is to exercise their creativity--which is fine for the author but not always good for you, the reader. The problem with most codices is that you can't use them without asking your opponent's permission. Unless you hang around a lot of open-minded people, no one is going to let you use "unofficial" rules against them--why should they? Try using an "unofficial" codex sometime in a pick-up game at a store against someone you've never met. Better yet, try convincing the folks who run a tournament that you  should be able to use your "unofficial" rules. See what THAT gets you. 

That's where Codex: Fighting Tigers of Veda is different from the others. You don't need your opponent's permission to use it. 

How'd I manage that? Do I have the "official" blessing of Games Workshop? No. Games Workshop has not "endorsed" this Codex in any way shape or form; technically, it too is an "unofficial" codex. 

But the reason why you don't need your opponent's permission is because none of the rules in this codex affect how you play the game. All of the changes are stylistic, so that if you bring a Fighting Tigers army to your local gaming store you can reassure your opponent that your army is completely legit. Or as I like to say, "Think of them as Ultramarines in stripes." 

 "So what?" I hear you ask. "Why bother reading about Fighting Tigers since they use the rules straight out of the Space Marine Codex? Who cares?" There are two reasons. 

1. Many misguided 40k players have the impression that "vanilla" Space Marine Chapters like Ultramarines and Crimson Fists are boring because they don't have special rules like Blood Angels, Dark Angels, or Space Wolves. Codex: Fighting Tigers of Veda demonstrates just how wrong this thinking is.

While the Fighting Tigers faithfully use the rules from the Space Marine Codex, they are anything but dull. They have a rich, well-developed background; compelling special characters; allies and enemies; and plenty of opportunities for figure conversions and vehicle customizations. 

Moreover, Fighting Tigers challenge one's preconceived notions on how to paint a Space Marine army: not one, but four color schemes--and just think of all those stripes! 

Codex: Fighting Tigers of Veda is an example of how far you can go and how much creativity you can put into your army and still be able to use it anywhere.*  Read through this codex and get some ideas you can use when designing your own Space Marine Chapter. 

*For those of you who really, REALLY like new rules I've thrown in a few that I've used in the past, but they are, of course, optional. A lot of codices seem to be built around new rules: this is NOT one of them. 

2. If you're starting your own Space Marine army you might want to consider making them Fighting Tigers. I'll tell you straight up that painting them well is not for anyone without a few years of painting experience and a LOT of patience. 

The rewards, however, are well worth the effort: you will have a visually distinctive army that will literally draw a crowd whenever you put them on the table. I've lost count of how many times I've had other gamers--even at busy events like Games Day--stop what they were doing and come over to check out my figures. And I am far from the world's best painter--it's not my skill, it's the design. 

Even if you don't want to have a Fighting Tiger army, I've included plenty of tips and observations in this codex that will help you collect and put together your own army.

Next page (pg 3): The Fighting Tigers of Veda
Previous page (pg 1): Codex Main Page and Table of Contents 
previous pagenext page
Pages
1 <> 2 <> 3 <> 4 <> 5 <> 6 <> 7 <> 8 <> 9 <> 10 <> 11 <> 12 <> 13 <> 14 <> 15 <> 16 <> 17 <> 18 <> 19

Related Pages
Glossary and Pronunciation Guide
Codex Main Page and Table of Contents

Last updated December 2008
Codex: Fighting Tiger logo (GW style) by Jason Foley

Top

Fighting Tigers:
Codex <> Tactics <> Gallery <> Allies and Enemies <> Tales of the Tigers

Other Pages:
Main <> What's New <> Site Index <> The Tiger Roars <> Themed Army Ideas
Events and Battle Reports <> Campaigns <> Terrain <> FAQ <> Beyond the Jungle